
While Moero Chronicle isn’t overly interested in providing a deep dungeon crawler, it does get the basics of the genre right. The humour’s clearly there in the base script, but it’s such a struggle to read at times that it’s more likely to induce headaches than laughter. Unfortunately, outside of the visual gags that you’ll see through the super-exaggerated characters, a good deal of the game’s humour is lost through a localisation that you have to put too much effort into deciphering for it to be particularly funny. You’re not meant to see Moero Chronicle as pornographic so much as the kind of raunch humour that has largely disappeared in the west (outside of… well, porn), but remains a popular form of humour within Japanese culture. Of course, all of this is done for comedic effect. Simply rubbing away at a single screen on the Switch doesn’t have the same comic effect, but that way, there’s no other way to say this: Moero Chronicle is perverse. On the PlayStation Vita, where this game was originally released, that minigame required you to turn the Vita onto its side (so the screen was long, rather than wide), and then rub both the front and rear PlayStation Vita touch screens in such a way that closely mirrors a certain action that men do when in the shower and thinking of Hatsune Miku ( OR SO I’VE HEARD). Make her happy enough by stimulating those and she’ll go completely naked (with hearts covering the bits, of course), at which point you need to frantically rub the Switch’s touch screen until you “release” her from the malady that was causing her to attack you. He does this by sweeping you into a minigame once you’ve removed all the girl’s clothing, where you need to touch and poke the girl all over until you find her sweet spots. Instead, his role is to convert the enemy monster girls into allies. There’s a talking seal character that also joins the party. And, yes, the innuendo is explicit and deliberate. He can’t fight in combat, but watching all the girls do the fighting for him builds up an “excitement” meter, which he can then “release” on a girl to temporarily power her up. The one male character in the group – Io (possibly named after a od of creation in the fiction of Dungeons & Dragons – certainly, he occupies the “centre of all things” role), can’t talk to women because all he wants to do is jump them. This game makes absolutely no apologies for being completely perverted. Then, by attacking their skirts and tops, destroying them and stripping the girls down to their bras and panties, you’ll be able to add them to your expanding harem, and then leverage their skills to delve even deeper. Moero Chronicle’s raison d’exister, the whole reason that you’ll meant to want to play on, is in the knowledge that by delving deeper into its dungeons, you’ll get to meet more fetishistic monster girls and then fight them. Moero Chronicle has virtually no interest in the dungeon designs or gameplay mechanics. Digisexual for Hatsune Miku 🇯🇵 April 26, 2019 The latest art on #NintendoSwitch /JTgbJkk45f


Mary Skelter: Nightmares, released on PlayStation Vita and PC, is one of the most distinctive and interesting dungeon crawlers that we’ve seen in quite some time, and it’s fascinating for the way that it successfully weaves turn-based and real-time systems together to give the game a dynamism that we don’t usually see in the more sedate crawler genre.
#HYPER DUNGEON CRAWLER HOW TO#
Idea Factory even knows how to compete on this level.

Whether it’s through creative level design, combat difficulty, or little gimmicks (such as the need to draw maps as you explore in Etrian Odyssey), a modern dungeon crawler generally lives and dies by the design and quality of its dungeons and associated gameplay elements. The difference is that Labyrinth of Refrain and Etrian Odyssey care enough about the dungeon crawling to make it interesting to inch through every step of every labyrinth. Moero Chronicle is a dungeon crawler, as titles like Labyrinth of Refrain or Etrian Odyssey are dungeon crawlers. And that’s fine, because this game is filled with gorgeous anime girls, and they lose their clothing with astounding frequency. It’s a game so utterly devoted to fan service that it doesn’t bother itself with traditional expectations of a video game the localisation is barely coherent, and the narrative behind it isn’t any more disciplined. Moero Chronicle is Idea Factory at its most Idea Factory.
